Last War: Survival — What to craft first, upgrade order, and how to avoid wasting Ore
Radar reduces incoming skill/energy damage and increases survivability for ALL heroes. Every serious player eventually puts Radar on everyone in their main team. It works equally well for PvE and PvP, making it the safest upgrade choice when in doubt.
| Rarity | Max Level | Strategy |
|---|---|---|
| Common (Green) | Lv 40 | Skip. Don't invest anything. Dismantle immediately. |
| Rare (Blue) | Lv 40 | Skip. Short-term filler only. Dismantle when you have Epic. |
| Epic (Purple) | Lv 40 | Temporary. Use until you can craft Legendary. Don't over-invest. |
| Legendary (Gold) | Lv 40 → Stars | Your target. Rush to gold gear ASAP. Star upgrades (1–5★) using blueprints are the real power spikes. |
| Mythic (Red) | Stars | Endgame. Extremely expensive. Only focus after main squad is full Legendary with stars. |
Getting gear to Legendary is just the start. Star upgrades (using Legendary/Mythic blueprints + prints) provide permanent stat increases that compound quickly. The big spikes are at 2-star and 4-star. Misallocating prints or ore on the wrong item can stall growth for weeks.
1. Only upgrade UR (Legendary+) gear. Common through Epic is temporary filler — do not invest Ore into it.
2. Always level in 10-level increments. Every multiple of 10 unlocks a new stat attribute. Stopping at odd numbers wastes your investment.
3. Always buy Blueprints whenever available. Blueprints become the hardest bottleneck at star upgrades — stock them from day one.
| Stage | Gold cost | Ore cost | Ceramic | Blueprints |
|---|---|---|---|---|
| Lv 0 → 10 | 3.2M | 20.8k | — | — |
| Lv 10 → 20 | 5.9M | 38.8k | — | — |
| Lv 20 → 30 | 8.8M | 58.8k | — | — |
| Lv 30 → 40 | 11.2M | 76.2k | — | — |
| Lv 40 → 1★ | 93.6M | 62.5k | 750 | 5 Legendary |
| 1★ → 2★ | 121.6M | 81k | 975 | 10 Legendary |
| 2★ → 3★ | 150M | 100k | 1,200 | 15 Legendary |
| 3★ → 4★ | 178M | 118.5k | 1,425 | 20 Legendary |
| 4★ → 5★ | 206M | 138k | 1,650 | 10 Mythic |
Gun gives the biggest boost to raw damage. Chip strengthens secondary multipliers and skill output. Radar helps your DPS survive longer, especially against energy-heavy enemies. If you're constantly losing your main carry early in fights, swap to Gun → Radar → Chip for better uptime.
For a Tank main squad, craft in this exact order:
Full Tank Squad step-by-step sequence (credit: SHADOWSTRIKE1):
Their job is to take hits, not deal them. Armor handles physical damage from enemies and bosses. Radar provides energy resistance and overall durability. Only consider a Gun if you have extra prints/resources — it can help with aggro generation in longer fights.
For your frontline (Murphy, Williams, etc.):
At Mythic tier, Radar stands out with its ability to reduce critical hit damage by 30%. In late-game PvP where critical strikes are common, this is the single most impactful upgrade. Armor follows — it reduces the likelihood of crits occurring. Survivability before damage is the rule at Mythic level. A team that stays alive longer deals more total damage.
Mythic blueprints are extremely rare. Every piece should serve a defined purpose. The bottleneck isn't crafting — it's blueprints. Structure your blueprint pipeline before you start: know which hero gets which Mythic piece first.
Every 10 levels (10, 20, 30, 40) unlocks a new attribute on the gear. Don't leave gear at awkward in-between levels. Get to the next 10-level milestone before moving on to another piece.
Focus ALL your Upgrade Ore on your top 5 heroes' gear. Spreading across multiple squads or secondary heroes is the fastest way to stall your progression. Only expand to Squad 2 after Squad 1 is fully geared with starred Legendary.
Smelter (passive — keep it running 24/7), Alliance Duel rewards, events and limited-time activities, daily tasks, plundering (target players with Ore), VIP Store (situational). Don't neglect your Smelter — every hour without it running is Ore you've lost forever.
Investing in Common/Rare gear (waste of Ore). Spreading Ore across all 5 heroes equally instead of focusing DPS first. Upgrading gear on heroes you aren't actively using. Ignoring the Gear Factory level — it determines what rarity you can craft. Buying gear materials with diamonds (farmable elsewhere for free). Not saving blueprints from the Honor Store (biggest late-game bottleneck).
There is only ONE thing you should ever buy in the Honor Store: Gear Blueprints. Not speedups, not resources, not decorative chests. In the late game, blueprints become the biggest bottleneck for growth. Stockpile them now, even if you're a new player. You'll thank yourself later.